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Atlas of Tesseract City

Shrine & Blessing Integration

Technical guide for implementing the Shrine/Blessing mechanic into the Astrovenian Engine.

Integration Points

Wiring the shrine system requires five canonical hooks:

  1. game_engine.py: Initialization & Spawning.
  2. advanced_dialogue_system.py: Prayer mechanics.
  3. npc_coherence_tracker.py: Blessing effects on state.
  4. npc_scheduler.py: Routine deviation.
  5. persistent_world_system.py: Persistence layer.

Engine Blueprint

{WORKSPACE_DIR}/.astrovena/engines/shrine_blessings_engine.py